Civilization Players Leagues Update

By | July 21, 2018

With the recent Firaxis patch that finally gives us cross platform multiplayer, we at CivPplayers would like to finally welcome all the MAC players to the vibrant MP community.  Please feel free to join us at our Discord Server, and jump into the many games running 24/7.  CivPlayers Discord

Also our Mod Team has delivered a major update to our Better Balance Mod on July 12th.  If you have not had a look at this great Mod, I encourage you to do so, and comment in the Steam Works page.

Better Balance Mod

PolyCast Episode 312: “Not Just a Lame Clip Show XXIV”

By | July 15, 2018

PolyCast Much fun in the summertime. The three-hundred-and-twelfth episode of [i]Civilization[/i] strategy podcast PolyCast, “[url=http://thepolycast.net/polycast/season11.php#episode314]Not Just a Lame Clip Show XXIV[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with five guest co-hosts in the twenty-fourth compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:

– [i]00m37s[/i] | [b]Forum Talk[/b]
On the four new global units the [i]Civilization VI[/i] expansion [i]Rise and Fall[/i] [url=http://www.well-of-souls.com/civ/civ6_riseandfall.html#units]introduced[/url] (recorded for [url=http://thepolycast.net/polycast/season12.php#episode301]Episode 301[/url]), what the game’s [url=https://forums.civfanatics.com/threads/what-is-the-most-versatile-civilization.628690]most versatile[/url] civilization is (12m46s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode306]Episode 306[/url]) and a call [url=https://forums.civfanatics.com/threads/is-it-time-to-rethink-how-border-expansion-works.632783]to rethink[/url] how border expansion works (26m43s; recorded for [url=http://thepolycast.net/polycast/season12.php#episode309]Episode 309[/url]).
– [i]40m40s[/i] | [b]Senate[/b]
The ‘Settings’, ‘Basics’ and and ‘General Goals’ in the first look [url=https://spark.adobe.com/page/QzshEZXahRbcJ]of multiplay[/url] for [i]CivVI[/i] (recorded for [url=http://thepolycast.net/polycast/season12.php#episode311]Episode 311[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay. Episode 313 of PolyCast, the show’s latest recorded outing in 2018, is to be published on July 22nd.

PolyCast Episode 313 Topics List

By | July 12, 2018

PolyCast This Saturday, June 30th, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]foureenth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+313+Recording&iso=20180630T12&p1=188&ah=2]timezone converter[/url]), Episode 313’s topics list is set as follows:

[b]Senate[/b]
– [i]Civilization VI[/i] Gameplay Guide with Multiplayer “Focus” (Governors, Governments, Units, Districts, Espionage)
[url]https://forums.civfanatics.com/threads/civ-vi-gameplay-guide-mp-focus.619261[/url]

[b]Forum Talk[/b]
– Artificial Intelligence (AI): Move to Make “Twice as Good” at Capturing Cities
[url]https://forums.civfanatics.com/threads/ai-would-be-twice-as-good-at-conquering-if-they-changed-catapults-to-support.633509[/url]
– How Would Your Gameplay Change Without Chopping?
[url]https://forums.civfanatics.com/threads/how-would-your-game-play-without-chopping.633528[/url]
– [i]Civ[/i] Survey Emailed
[url]https://forums.civfanatics.com/threads/civilization-survey-in-my-email.634191[/url]

[b]Research Lab[/b]
– “After Rise & Fall” Suggestions Series (Parts 4 and 5)
[url]https://www.reddit.com/r/civ/comments/7ueli2/after_rise_fall_pt3_governments[/url]
[url]https://www.reddit.com/r/civ/comments/7vcolr/after_rise_fall_pt5_buffs_to_civs_vassals_and[/url]

[b]Intro/Outro[/b]
– [i]Civ[/i] Steam 2018-to-Date Chart Toppings
[url]https://store.steampowered.com/2018_so_far[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ IV Hall of Fame Updated

By | July 11, 2018

The Civilization IV Hall of Fame has been updated – 14 games were accepted since the previous update.

Congratulations to [b]@Rospokadu[/b] for the highest Firaxis score of the update with a Huge, Marathon, Emperor, Domination game for 253,422 points.

[b]@Lazybones[/b] was the most active player during this update, submitting 5 games.

Only one player was brave enough to take on Deity this update:

    [b]@fizbankovi[/b] – 1814 AD, Standard, Normal, Deity, Cultural game for 41,398 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]@Lazybones[/b] with a 1160 AD, Huge, Quick, Noble, game for 174,080 points.
[b]@Lazybones[/b] with a 1720 AD, Large, Quick, Noble, game for 134,535 points.

[b]@Lazybones[/b] with a 840 AD, Large, Quick, Warlord, game for 120,561 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats_player.php?show=updates]Full Update Details[/url]
>> [url=http://forums.civfanatics.com/threads/civ-iv-hall-of-fame-update-discussion.634368]Discussion Thread[/url]

PolyCast Episode 311: “Compound Interest”

By | July 8, 2018

PolyCast Collect it all. The three hundred-and-eleventh episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode311]Compound Interest[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with returning guest [url=http://forums.civfanatics.com/member.php?u=253556]”Sedwick”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m05s[/i] | [b]Research Lab[/b]
The first in a two-part look at a series of suggestions on what should come [i]Civilization VI[/i]’s way on the heels of its [i]Rise and Fall[/i] expansion: [url=https://www.reddit.com/r/civ/comments/7txub2/after_rise_fall_pt1_resources_and_energy]Resources and Energy[/url], [url=https://www.reddit.com/r/civ/comments/7u6qpm/after_rise_fall_pt2_envoys_and_diplomacy]Envoys and Diplomacy[/url] and [url=https://www.reddit.com/r/civ/comments/7uekih/after_rise_fall_pt3_city_works]City Works[/url].

– [i]Intro/Outro[/i] | [b]Assorted[/b]
Careful preparation for precise execution and today’s forecast.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

HOF Civ5 Update

By | July 6, 2018

The Civilization V Hall of Fame has been updated. 33 games were accepted since the previous update.

Congratulations to sexten for the highest Firaxis score of the update with a Settler, Culture, Marathon, Large, Highlands, Shoshone (Pocatello) [BNW] game for 26331 points.

adityavs was the most active player during this update, submitting 10 games.

No players were brave enough to take on Deity this update.

[B][COLOR=”Blue”]Gauntlet Results:[/COLOR][/B]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=247]G-Major XC[/url] – Culture, Deity, Standard, Ice Age, Standard, Any Leader [/b]
No takers

[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=249]G-Minor CXLXIX[/url] – Culture, Chieftain, Standard, Ice Age, Standard, Russia (Catherine)[/b]
1st [B]JoeSham[/B] – 100 BC T-111
2nd [B]tagger2013[/B] – 960 AD T-158
3rd [B]aafritz17[/B] – 1080 AD T-168

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=250]G-Major XCI[/url] – Domination, Emperor, Standard, Inland Sea, Epic, Japan (Oda Nobunaga)[/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=251]G-Minor CXLXX[/url] – Diplomacy, Prince, Standard, Fractal, Standard, Babylon (Nebuchadnezzar II)[/b][/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.634207]Discussion Thread[/url]

Nominate PolyCast for the 2018 Podcast Awards

By | July 4, 2018

PolyCast In January of this year [url=http://thepolycast.net/polycast]PolyCast[/url] ([url=http://thepolycast.net/polycast]PC[/url]), a podcast entertaining and information [i]Civilization[/i] strategy, began its twelfth season. Help to see the show become one of the Top 10 nominees in both the “Games & Hobbies” and “People’s Choice” categories of the 2018 [b]Podcast Awards[/b] ([b]PCA[/b]) which is [url=https://www.podcastawards.com/app/signup]accepting nominations[/url] now until July 31st, 2018 at 23:59PM Eastern Standard Time (North America) ([url=http://www.timezoneconverter.com/cgi-bin/tzc.tzc]timezone converter[/url]).

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy. The show was a “Best Produced” nominee for the [b]PCA[/b] in 2008, 2010, 2012; in “Gaming”, from 2008-2010 inclusive and again in 2013.

Thanks in advance to all of those who decide [url=http://www.podcastawards.com]to nominate[/url] the show in the “Games & Hobbies” and “People’s Choice” categories for the 2017 [b]Podcast Awards[/b].

TurnCast Episode 98: “Interject At Random”

By | July 1, 2018

TurnCast Give it variety. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the ninety-eighth episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season8.php#tcepisode98]Interject At Random[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to good question, not kind, likely coverup, likes flashback and smile nod.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.