PolyCast Episode 276: “Bells and Whistles”

By | March 11, 2017

All the fixings. The two-hundred-and-seventy-sixth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode276]Bells and Whistles[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://forums.civfanatics.com/member.php?u=243820]Jett “TPangolin”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m46s[/i] | [b]News[/b]
Making waves is Australia, the [url=https://www.youtube.com/watch?v=11HVt8f0X-I]newest civilization[/url] in [i]Civilization VI[/i] and the related [url=http://civilization.com/news/entries#civilization-vi-australian-summer-2017-update-multiplayer-teams-mod-tools]”Australian 2017 Summer Update”[/url] that patches the game (06m09s); then, being officially told that [url=https://www.reddit.com/r/civ/comments/5vlan7/double_civ_pack_incoming_official]two more civs[/url] are coming for it and unofficially finding out what they are (21m31s).
– [i]23m54s[/i] | [b]Community Focus[/b]
The ins and outs of the [url=https://www.reddit.com/r/civbattleroyale]Civ Battle Royale[/url] where Artificial Intelligence (AI) competition meets human ingenuity and cooperation in [i]CivV[/i].
– [i]39m57s[/i] | [b]Open Mic[/b]
Whether or not [url=https://forums.civfanatics.com/threads/input-requested-for-polycast-christmas-special-2016.606772/#post-14590881]it is worth[/url] the combat penalty to raze and resettle a conquered [i]Civilization VI[/i] city (recorded for [url=http://thepolycast.net/polycast/season11.php#episode273]Episode 273[/url]).
– [i]43m58s[/i] | [b]Miscellaneous[/b]
Adapting human history to [i]CivVI[/i] gameplay [url=https://www.youtube.com/watch?v=F299ISOa5vg]is contested[/url] (recorded for [url=http://thepolycast.net/polycast/season11.php#episode274]Episode 274[/url]).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
A culture clash and nice try.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

TurnCast Episode 81: “Every Nasty Thing”

By | March 4, 2017

All the things. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the eighty-first episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season7.php#tcepisode81]Every Nasty Thing[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to lose proximity, translate deal, free range, helicopter siege and rolling back.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

PolyCast Episode 276 Topics List

By | March 2, 2017

This Saturday, March 04th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]fifth recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+276+Recording&iso=20170304T12&p1=188&ah=2]timezone converter[/url]), Episode 276’s topics list is set as follows:

[b]News[/b]
– [i]Civilization VI[/i] ‘Australian Summer 2017 Update’ Released
[url=http://civilization.com/news/entries#civilization-vi-australian-summer-2017-update-multiplayer-teams-mod-tools]http://civilization.com/news/entries#civilization-vi-australian-summer-2017-update-multiplayer-teams-mod-tools[/url]
[url=https://www.facebook.com/civ/posts/10154899396530359]https://www.facebook.com/civ/posts/10154899396530359[/url]
([url=https://www.youtube.com/watch?v=11HVt8f0X-I]https://www.youtube.com/watch?v=11HVt8f0X-I[/url])
([url=https://forums.civfanatics.com/threads/new-civ-australia.610763]https://forums.civfanatics.com/threads/new-civ-australia.610763[/url])
– “Double Civ Pack” Coming: [i]CivVI[/i] Developer
[url=https://www.reddit.com/r/civ/comments/5vlan7/double_civ_pack_incoming_official]https://www.reddit.com/r/civ/comments/5vlan7/double_civ_pack_incoming_official[/url]

[b]Community Focus[/b]
– [i]Civ[/i] Battle Royale
[url=https://www.reddit.com/r/civbattleroyale]https://www.reddit.com/r/civbattleroyale[/url]

[b]Senate[/b]
– [i]Civilization VI[/i] Governments and Policies
[url=http://civ6.gamepedia.com/Governments]http://civ6.gamepedia.com/Governments[/url]
[url=http://civ6.gamepedia.com/Policies]http://civ6.gamepedia.com/Policies[/url]

[b]Miscellaneous[/b]
– Notes from “Absolutely No Pressure” Developer Talk on [i]CivVI[/i]
[url=https://docs.google.com/document/d/1jqAFacz5NU4kBfpSUkGQTHswnm7JeFNHBEupD8FDhVs/edit#]https://docs.google.com/document/d/1jqAFacz5NU4kBfpSUkGQTHswnm7JeFNHBEupD8FDhVs/edit#[/url]
([url=http://schedule.gdconf.com/session/absolutely-no-pressure-continuing-a-successful-game-series-with-civilization-vi]http://schedule.gdconf.com/session/absolutely-no-pressure-continuing-a-successful-game-series-with-civilization-vi[/url])

[b]Intro/Outro[/b]
– [i]CivVI[/i] Video “Scout’s Honor”
[url=https://www.youtube.com/watch?v=G4Mwt0XIw00]https://www.youtube.com/watch?v=G4Mwt0XIw00[/url]
– Sid Meier and Head of [b]Microsoft[/b]’s Xbox Division: “Talking About” [i]Civ[/i]
[url=http://www.xboxachievements.com/news/news-26433-Could-A-New-Civilization-Game-Be-Coming-To-Xbox-One—-Report.html]http://www.xboxachievements.com/news/news-26433-Could-A-New-Civilization-Game-Be-Coming-To-Xbox-One—-Report.html[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

By | March 2, 2017

The Civilization V Hall of Fame has been updated. 35 games were accepted since the previous update.

Congratulations to [b]Dines[/b] for the highest Firaxis score of the update with a Deity, Domination, Marathon, Standard, Great Plains Plus, Mongolia (Genghis Khan) [BNW] game for 6493 points.

[b]JWideman[/b] was the most active player during this update, submitting 8 games.

Only 4 players were brave enough to take on Deity this update:
[b]blatc[/b] – 1280 AD, Turn 188, 5424 points, Deity, Science, Standard, Standard, Great Plains, Poland (Casimir III) [BNW]
[b]Dines[/b] – 1050 BC, Turn 245, 4281 points, Deity, Domination, Marathon, Standard, Pangaea, Songhai (Askia) [BNW]
[b]Dines[/b] – 1220 BC, Turn 228, 6493 points, Deity, Domination, Marathon, Standard, Great Plains Plus, Mongolia (Genghis Khan) [BNW]
[b]Dines[/b] – 340 BC, Turn 316, 2547 points, Deity, Domination, Marathon, Huge, Pangaea, Arabia (Harun al-Rashid) [BNW]
[b]Dines[/b] – 715 AD, Turn 443, 782 points, Deity, Domination, Marathon, Huge, Large Islands, England (Elizabeth) [BNW]
[b]johncparr[/b] – 2270 BC, Turn 123, 3975 points, Deity, Domination, Marathon, Duel, Great Plains Plus, Mongolia (Genghis Khan) [BNW]
[b]R.G.A.M.[/b] – Jan 1944 AD, Turn 539, 1305 points, Deity, Science, Epic, Standard, Terra, Denmark (Harald) [BNW]

[COLOR=”Blue”][B]Gauntlet Results:[/B][/COLOR]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=219]G-Minor CXXXIX[/url] – Domination, King, Standard, Small Continents, Standard, Greece (Alexander)[/b]
1st [B]vadalaz[/B] – 250 BC T-105
2nd [B]zlither[/B] – 1250 AD T-185
3rd [B]walkyc[/B] – 1750 AD T-260

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=220]G-Minor CXXXX[/url] – Diplomacy, Prince, Standard, Inland Sea, Epic, Morocco (Ahmad al-Mansur)[/b][/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.611360]Discussion Thread[/url]

Civilization IV Update

By | March 1, 2017

The Civilization IV Hall of Fame has been updated. 9 games were accepted since the previous update.

Congratulations to [b]WithTea[/b] for the highest Firaxis score of the update with a Standard, Normal, Prince, Space Colony game for 63,071 points.

[b]neilmeister[/b] was the most active player during this update, submitting 2 games.

[b]ozbenno[/b] was the most active player during this update, submitting 2 games.

No player was brave enough to take on Deity this update.

Congratulations to Dhoomstriker for winning [url=http://hof.civfanatics.net/civ4/gauntlet.php?show=major&gauntlet=608&submit=Go]G-Major 150[/url] with a Religious victory in 1560BC, commiserations to Tonny who finished second on the score tiebreaker!

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=http://forums.civfanatics.com/threads/civ-4-hof-update-discussion-thread.611305]Discussion Thread[/url]

PolyCast Episode 275: “More Perfect”

By | February 25, 2017

Always the optimists. The two-hundred-and-seventy-fifth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode275]More Perfect[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest co-host [url=http://forums.civfanatics.com/member.php?u=145352]Scott “AlphaShard” Dirk[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m44s[/i] | [b]Senate[/b]
A complete and detailed account, and consideration, of [i]Civilization VI[/i]’s terrain improvements and resources is followed by an equally comprehensive rundown of its Wonders, World and Natural (23m15s).
– [i]50m10s[/i] | [b]News[/b]
The “Explorer Pack – Signature Edition” for [i]CivVI[/i] [url=https://www.facebook.com/civ/posts/10154876990585359]was released[/url] with limited availability, questionable quality and a peculiar piece of missing content.

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Believing in miracles and trolling backfire.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civ6 Patch – Australian Summer 2017 Updated Announced

By | February 22, 2017

Firaxis have announced an Australian Summer 2017 update for Civ6 to accompany the release of
the Australian DLC. The updated will be free for all Civ6 players, and will include a number of important and long-awaited features, namely:

  • Steam Workshop;
  • Modding tools;
  • Multiplayer team functionality.

There is no official word yet on the exact release time for the patch or DLC, but with only a week left in the Australian summer, it unlikely to be a long wait.

Read more here

Discuss in the Civ6 forum

New DLC for Civ6: Australia

By | February 21, 2017

Firaxis have announced more DLC for Sid Meier’s Civilization 6, in the form of an Australian civ led by war-time leader John Curtin. This DLC will mark the first time in the civ series that the Australian continent has been populated by a fully-fledged civilization.

Discuss the DLC here – https://forums.civfanatics.com/threads/new-civ-australia.610763/

Read the Firaxis blog post here – https://civilization.com/news/entries/#civilization-vi-john-curtin-leads-australia