Ireland civilization led by Brian Boru available for Civ V

By | December 3, 2016

brian-boru

Another fantastic leader and civilization from JFD and JanBoruta for Civ V, with contributions from Viregel.  Brian Boru’s Ireland requires Brave New World and works best with Gazebo’s Community Patch.

Brian Boru’s Ireland comes with two unique units. The Fili (which replaces the Great Writer) produces Great Works of Writing which generate Great Musician points. The player receives a free Fili with each Great General spawned. The Kern (which replaces the Longswordsman) unlocks at Civil Service, does not require iron, has -5 combat strength, but may use enemy roads and gets +15% XP from combat when surrounded by two or more enemies.

Go to JFD and JanBoruta’s Civilizations for the download links and to discuss Brian Boru’s Ireland.

 

HOF Civ5 Update

By | December 2, 2016

hof_biglogo

The Civilization V Hall of Fame has been updated. 25 games were accepted since the previous update.

Congratulations to [b]mycivs[/b] for the highest Firaxis score of the update with a Settler, Domination, Standard, Duel, Pangaea, Russia (Catherine) [BNW] game for 5333 points.

[b]mycivs[/b] was the most active player during this update, submitting 6 games.[b]vadalaz[/b] was the most active player during this update, submitting 6 games.

Only 2 players were brave enough to take on Deity this update:
[b]stiefelm[/b] – 1840 BC, Turn 54, 4000 points, Deity, Domination, Standard, Tiny, Great Plains, Huns (Attila) [BNW]
[b]stiefelm[/b] – 775 BC, Turn 84, 4812 points, Deity, Domination, Standard, Tiny, Great Plains, Huns (Attila) [BNW]
[b]vadalaz[/b] – 140 BC, Turn 336, 2895 points, Deity, Domination, Marathon, Huge, Pangaea, Arabia (Harun al-Rashid) [BNW]

[COLOR=”Blue”][B]Gauntlet Results:[/B][/COLOR]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=210]G-Minor CXXXIII[/url] – Diplomacy, King, Small, Arborea, Standard, Carthage (Dido)[/b]
bronze1st [B]raistlin1967[/B] – 1856 AD T-298
2nd [B]walkyc[/B] – 1901 AD T-321

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=211]G-Minor CXXXIV[/url] – Culture, Prince, Standard, Tiny Islands, Quick, Venice (Enrico Dandolo)[/b][/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/civ5-update-discussion.606583]Discussion Thread[/url]

One More Turn Episode 509: “Flank”

By | November 30, 2016

omt_logoFrenemies are served notice. The ninth episode of dramedy podcast [u]One More Turn[/u]’s ([u]OMT[/u]) fifth season [url=http://onemoreturn.net/episodes5.php#episode509]is now available[/url]. Entitled “Flank”, it has a runtime of 09m16s. A story set in the near future, [u]OMT[/u] features geeks deal with non-geeky problems. One can [url=https://twitter.com/onemoreturnshow]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/onemoreturnshow]check out[/url] its YouTube channel for caption capability.

[u]OMT[/u] features the voice talents of [i]Civilization[/i] strategy-centric podcast [url=http://thepolycast.net]PolyCast[/url] regular co-hosts [url=http://apolyton.net/forums/member.php?action=getinfo&userid=2]Daniel “DanQ” Quick[/url] and [url=http://apolyton.net/forums/member.php?action=getinfo&userid=22677]Stephanie “Makahlua”[/url] among others; Quick is also the show’s writer and creator. Selections of American music and soundtrack composer [url=http://www.imdb.com/name/nm2228215]Kevin MacLeod[/url]’s work is included throughout the series. Episode 510 is scheduled for release on [i]December 07th, 2016[/i].

PolyCast Cut! Tin Edition

By | November 30, 2016
polycast_logoThe [i]Civilization[/i] strategy-centric podcast [url=http://thepolycast.net/polycast]PolyCast[/url] ([u]PC[/u]) is nearing the end of its tenth season of ongoing production. During the [url=http://thepolycast.net/classic]first season[/url] of [u]PC[/u] was its “Cut!” side series in production, serving as a compilation of cut moments from episode recordings. The last of these episode productions were only published for the first time earlier this month; other than as a series of minisodes during [url=http://thepolycast.net/polycast/season8.php#episode200]Episode 200[/url], “Cut!” has not surfaced in the podcast’s production schedule.
Selections cut from episode recordings during the second through tenth seasons were archived in a similar fashion nonetheless, along with some holdovers from the first season. In celebration of [u]PC[/u]’s tenth year of podcasting “[url=http://thepolycast.net/polycast/season10.php#cut_tin]Cut! Tin Edition[/url]” has been compiled and is now available, clocking in at just over 100 minutes of material.
Beginning in October 2006, [url=http://thepolycast.net/polycast]PolyCast[/url] has been a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; since 2011, its has been [url=http://www.youtube.com/user/thepolycast/live]recorded live[/url] before a listening audience every other Saturday. Listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter, and [url=http://www.youtube.com/user/thepolycast]check out[/url] the YouTube channel for caption capability. Its two-hundred-and-seventieth episode is set to be released on [u]December 03rd, 2016[/u].

Tomatekh’s Historical Religions available for Civilization VI

By | November 27, 2016

Tomatekh’s immensely popular “Historical Religions” mod has now debuted in Civilization VI with a fantastic new look!

The mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are also updated to prefer an appropriate historical religion. Several additional generic icons are also included.
religionstomatekh

This is just a sample of what is available; the mod covers several religions and even covers the signs of the zodiac not already in the base files! The mod is available to download directly from Civfanatics; there’s also a discussion thread where you can give Tomatekh valuable feedback and suggest suitable additions for the future.

Civilization IV HOF Update Discussion Thread

By | November 26, 2016

minilogo_quattroThe Civilization IV Hall of Fame has been updated. 14 games were accepted since the previous update.

Congratulations to [b]A_Turkish_Guy[/b] for the highest Firaxis score of the update with a Huge, Marathon, Chieftain, Domination game for 2,895,122 points.

[b]Chaosquo[/b] was the most active player during this update, submitting 10 games.

No players were brave enough to take on Deity this update.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:
[b]A_Turkish_Guy[/b] with a 850 AD, Huge, Marathon, Chieftain, game for 2,895,122 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=https://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.606199]Discussion Thread[/url]

ModCast Episode 67: “Newborn Smell”

By | November 26, 2016

modcast_logoRefreshing. The sixty-seventh episode of [url=http://thepolycast.net/modcast]ModCast[/url] is now netcasting. Entitled “[url=http://thepolycast.net/modcast/season8.php#mcepisode67]Newborn Smell[/url]” with a runtime of 48m00s, features regular co-hosts [url=http://forums.civfanatics.com/member.php?u=20480]Rob “Rob (R8XFT)” Riley[/url], [url=http://forums.civfanatics.com/member.php?u=243820]Jett “TPangolin”[/url] and [url=http://forums.civfanatics.com/member.php?u=145352]Scott “AlphaShard” Dirk[/url].

The summary of topics is as follows:

– [i]01m58s[/i] | [b]First Game Impressions[/b]
The release of [i]Civilization VI[/i] brings about first impressions of the game itself.
– [i]14m39s[/i] | [b]First Modding Thoughts[/b]
The same release leads to first thoughts on the potential scope of the game’s modding.
– [i]29m41s[/i] | [b]First Wants[/b]
Modding and gameplay mesh in consideration of first wants for [i]CivVI[/i].

[u]ModCast[/u] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url]; fellow sibling [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] focuses on [i]Civ[/i] multiplay.

Shekelesh unit pack available for Civ III

By | November 25, 2016

Register’s Shekelesh unit pack is now available to download to enhance your Civ III ancient era experience!

shekelesh

The pack includes an archer, horse spearman, oxen cart, spearman and two swordsmen; a perfect combination to use in a mod based on the Ancient World. The Shekelesh were named by the Egyptians as one of the Sea Peoples, and these units will be invaluable to modders interested in creating the perfect ancient invasion scenario and to those creating a specific civilization based on the Shekelesh.

Register credits Kinboat, utahjazz7, CamJH, Plotinus, Micaelus, Steph, and Moeniir for their resources that helped him to create the units. This excellent pack just goes to show that Civ III modding is still thriving and still generating some interesting, good quality and extremely useful mods!