TurnCast Episode 92: “Make the Cut”

By | December 10, 2017

TurnCast Fingers crossed. Regular players [url=http://apolyton.net/member.php/2-DanQ” title=”Click for Profile]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]”Makahlua”[/url], [url=http://www.civplayers.com/index.php?section=profile&user=139]Steve “WarningU2” Warner[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are joined alongside fellow co-operative [i]Civilization VI[/i] multiplaying gamers in the ninety-first episode of [u]TurnCast[/u] ([u]TC[/u]). Entitled “[url=http://thepolycast.net/turncast/season7.php#tcepisode91]Optimized[/url]”, it carries a runtime is 09m59s. Snippets include but are not limited to no random, talk bad, keep around, idea questionable and kill process.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Quick and Makahlua serve as regular co-hosts; fellow sibling [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focusing on [i]Civ[/i] modding was the first.

One More Turn, The Sixth and Final Season: 19 Episodes in 2018

By | December 6, 2017

One More Turn The cast and crew of the [url=http://onemoreturn.net]dramedy podcast series[/url] [u]One More Turn[/u] ([u]OMT[/u]) are breaking their silence. Their plan was to publish the show’s sixth season, thirteen episodes in length, in 2017 — that plan has changed. Instead, it will be published in 2018 and extended to nineteen episodes. The reasoning behind this is in reflection of the difficult part of its delayed release: the show’s sixth season is to be its last.

Join [u]One More Turn[/u] as its geeks dealing with non-geeky problems take their final turns.

Civilization Players Guess the Civs/Leaders Contest!

By | December 3, 2017

CivPlayers is pleased to announce that we will give away Two(2) Civ6 Rise and Fall Expansion Packs, to the players that guess closest to the actual list of Civilizations and Leaders for the upcoming XP.  Please come over to the Civplayers Discord to enter the contest and read the details.

Civilization Players Rise and Fall Contest

HOF Civ5 Update

By | December 3, 2017

The Civilization V Hall of Fame has been updated. 32 games were accepted since the previous update.

Congratulations to [b]MAGA[/b] for the highest Firaxis score of the update with a Warlord, Culture, Quick, Duel, Great Plains, Ethiopia (Haile Selassie) [BNW] game for 7221 points.

[b]zenmaster[/b] was the most active player during this update, submitting 6 games.[b]MAGA[/b] was the most active player during this update, submitting 6 games.

Only 3 players were brave enough to take on Deity this update:
[b]johncparr[/b] – 1870 AD, Turn 305, 1850 points, Deity, Science, Standard, Standard, Inland Sea, Babylon (Nebuchadnezzar II) [BNW]
[b]MAGA[/b] – 1670 AD, Turn 244, 1629 points, Deity, Science, Standard, Huge, Pangaea, India (Gandhi) [BNW]
[b]MAGA[/b] – 1555 AD, Turn 221, 2634 points, Deity, Diplomacy, Standard, Standard, Pangaea, Arabia (Harun al-Rashid) [BNW]
[b]vadalaz[/b] – 1600 BC, Turn 60, 3950 points, Deity, Domination, Standard, Standard, Lakes, Huns (Attila) [BNW]

[B][COLOR=”Blue”]Gauntlet Results:[/COLOR][/B]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=239]G-Minor CXLXII[/url] – Diplomacy, Chieftain, Standard, Fractal, Standard, Ottomans (Suleiman)[/b]
1st [B]zenmaster[/B] – 1290 AD T-189
2nd [B]vadalaz[/B] – 1320 AD T-192
3rd [B]zlither[/B] – 1555 AD T-221

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=240]G-Minor CXLXIII[/url] – Domination, Warlord, Standard, Large Islands, Standard, Sweden (Gustavus Adolphus)[/b]
[/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.625103]Discussion Thread[/url]

PolyCast Episode 295: “Intersection of Mechanics”

By | December 2, 2017

PolyCast Crossover. The two-hundred-and-ninety-fifth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode295]Intersection of Mechanics[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]02m22s[/i] | [b]Open Mic[/b]
Listener [url=https://forums.civfanatics.com/threads/polycast-episode-294-recurring-consumer-activation.624589]feedback on[/url] one topic in particular from [url=http://thepolycast.net/polycast/season11.php#episode294]Episode 294[/url] prompts further, extended dialogue.
– [i]15m42s[/i] | [b]Senate[/b]
Breaking down passive and, in particular, active means of [url=https://forums.civfanatics.com/threads/spreading-my-religion.623723]spreading religion[/url] in [i]Civilization VI[/i].
– [i]24m52s[/i] | [b]Research Lab[/b]
What starts as an examination of the [url=https://forums.civfanatics.com/threads/great-athletes.623424]suggestion to add[/url] Great Athletes to [i]CivVI[/i] morphs into something with a different focus, on a greater scale.
– [i]32m39s[/i] | [b]Forum Talk[/b]
Greater than, less than and equal to: [url=https://forums.civfanatics.com/threads/your-rule-of-thumb-for-evaluating-trade-yields.624280]evaluating trade yields[/url] in [i]Civilization VI[/i].
– [i]37m49s[/i] | [b]News[/b]
The [url=https://www.facebook.com/civ/photos/pb.117631940358.-2207520000.1511470599./10155747119180359]availability of[/url] the board game [i]Civilization: A New Dawn[/i] is fuelled by both [url=http://gameranx.com/features/id/129156/article/board-game-review-sid-meiers-civilization-a-new-dawn]a first review[/url] and comparison to its [url=https://www.fantasyflightgames.com/en/products/civilization]immediate predecessor[/url] in the space.

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
A major announcement for the show marks a period of transition about to begin.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civilization Players Civ6 Podcast #12 Civ6 Rise and Fall!

By | December 2, 2017

This past Friday, Dec 1st at 9 PM EST was the 12th CivPlayers League Podcast. Here’s what we talked about in the past  week!

Co-Hosts Sarnith and KingLewie, and guest Co-Host Harambe, BladeSe7en and Roven, bring you this weeks topics.

• The Expansion has been announced! Will it fix problems, or just create more? Tell us what you expect!

• The CPL Challenger Series is upon us! 8 Players have signed up to duke it out on balanced maps to establish dominance. 1:35:30

• God of the Forge as a pantheon is being revisited!? It’s been default banned with a vote to allow it, but now people are saying it’s not a big deal – What do YOU think? 1:16:40

• Siege units such as the Battering Ram and Siege Tower [which are really support units but hey, who’s checking?] with units past the medieval era? What about my poor walls? 1:22:35

• How would you rate each civ? What if the bot drafted you a civ list with civs from each “tier”? How would you feel about it? Who’s opinion would be used to determine such a thing? 1:29:40

• We normally vote to have barbs on or off for a match. With the recent merger, we made Two separate staging lobbies [Barbs on, and Barbs off] – This has shown that Barbarians no longer lag the game out of control and a LOT of barb games have been happening. Do we still need these channels? Or now that we’re aware that it’s fixed, can we return to voting as we did before? 1:42:10

• Catch us at YouTube live at https://www.youtube.com/channel/UCIw6b7qVvkbA27lXUYLJjNg

CivPlayers Podcasts are recorded live on Sarnith’s Youtube Live every Friday at 9pm EST  Sarnith’s Youtube Live

Watch this episode here https://youtu.be/liXoyOd4dig

You can watch all Podcasts as well as other CivPlayers events at our YouTube page  CivPlayers Youtube Channel

Input Requested for PolyCast Christmas Special 2017

By | November 30, 2017

PolyCast [url=http://thepolycast.net/polycast]PolyCast[/url] is approaching the conclusion to its [url=http://thepolycast.net/polycast/season11.php]eleventh season[/url], helping keep it as the longest running [i]Civilization[/i] podcast as well as the first. On December 9th, 2017, the show’s annual Christmas Special is to be [url=https://www.youtube.com/user/thepolycast/live]recorded live[/url] as have been episode recordings this calendar year. Its panelists are need of questions to answer, comments to reflect on and topics to investigate to drive this special stream’s content: [i]Civ[/i] in nature, strategy/computer gaming in general or even [u]PolyCast[/u] specific inquiries are all welcome… you are not limited to just one!

To submit your questions, comments or topics for this purpose in advance, do one of the following:

a) respond accordingly [url=https://forums.civfanatics.com/threads/input-requested-for-polycast-christmas-special-2017.624998]to a related forum thread[/url];
b) send an email to [email]thepolycast@gmail.com[/email];
c) leave a voicemail for free by using [url=http://www.skype.com]Skype[/url] to [url=skype:thepolycast?call]call the show[/url]; or
d) leave a voicemail by using your telephone to call the show: (301) 637-7659 or +44 121 288 7659.

In addition, the [url=http://thepolycast.net/polycast]PolyCast[/url] panel will also take them live during [url=https://www.youtube.com/user/thepolycast/live]the recording[/url] of the 2017 Christmas Special in the chat room powered by [b]YouTube[/b]. Help the show’s panelists prepare for this event by submitting your inquiries in advance. [url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy.

ANNOUNCING CIVILIZATION VI: RISE AND FALL

By | November 28, 2017

Firaxis have an exciting announcement for us today:-

“Civilizations are not set in stone. You can’t just do all the hard work in the beginning then expect your culture to stand the test of time, unchallenged. It’s not like that in the real world – or in Civilization games. The expansion we’re announcing today, Civilization VI: Rise and Fall, adds new dynamic layers onto the game you’ve already been enjoying. On February 8th 2018, you will lead nations to golden ages. You will watch others buckle under their own weight. You will earn – or lose – the loyalty of your people. The question is, “How will you be remembered?””

Read all about the expansion here and join in the discussion here.