Please join your fellow Fanatics in discussing the Maori First Look video in this thread.
PolyCast Episode 326: “Not Just a Lame Clip Show XXIX”
Conversation piece. The three-hundred-and-twenty-sixth episode of [i]Civilization[/i] strategy podcast PolyCast, “[url=http://thepolycast.net/polycast/season12.php#episode326]Not Just a Lame Clip Show XXIX[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with one guest co-host in the twenty-ninth compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:
– [i]00m37s[/i] | [b]Senate[/b]
Focusing on [i]Civilization VI[/i] gameplay through a [url=https://forums.civfanatics.com/threads/civ-vi-gameplay-guide-mp-focus.619261]multiplayer lens on[/url] Government types (recorded for [url=http://thepolycast.net/polycast/season12.php#episode314]Episode 314[/url]).
– [i]31m41s[/i] | [b]Research Lab[/b]
Breaking down to sum up a consideration to have Districts constructed [url=https://forums.civfanatics.com/threads/districts-as-a-blank-canvases.637699]as empty entities[/url] (recorded for [url=http://thepolycast.net/polycast/season12.php#episode323]Episode 323[/url]).
– [i]55m02s[/i] | [b]Theatre[/b]
An account of an ongoing game involving early war, a mountain pass and a contemplative outcome (recorded for [url=http://thepolycast.net/polycast/season12.php#episode325]Episode 325[/url]).
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay. Episode 327 of PolyCast, the show’s second last recorded outing in 2018, is to be published on December 9th.
PolyCast Episode 327 Topics List
This Saturday, December 01st, 2018 is to see the [url=https://www.youtube.com/user/thepolycast/live]twenty-second recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s twelfth season. It is the final episode recording of the year with the annual Christmas Special one to follow in a fortnight. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+327+Recording&iso=20181201T12&p1=188&ah=2]timezone converter[/url]), Episode 327’s topics list is set as below:
[b]News[/b]
– [i]Civilization VI: Gathering Storm[/i] Announcement, First Details
[url]http://well-of-souls.com/civ/civ6_gatheringstorm.html[/url]
([url]https://forums.civfanatics.com/threads/gathering-storm-general-discussion-thread.638643[/url])
[b]Open Mic[/b]
– [i]CivVI[/i] Nintendo Switch Port Feedback
[url]https://twitter.com/Civ_Nut40/status/1068123282640113667[/url]
[b]Special[/b]
– Farewell Wishes for Show Co-Founder, Owner and Lead Panelist Daniel “DanQ” Quick ([url=https://civfanatics.com/2018/11/07/polycast-transition-2019-announcement]Related Announcement[/url])
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.
Firaxis Livestream: Gathering Storm Hungary
See the Livestream today and discuss what you see in this thread.
Edit: check out the archived video here:
Provide ModCast With Feedback on 2018 Season
Segments inclusion preference? Favourite regular co-host? These are two of the five questions being asked of the 2018 [url=http://thepolycast.net/modcast]ModCast[/url] (MC) audience as its landmark [url=http://thepolycast.net/modcast/season8.php]tenth season[/url] has concluded.
To provide your input on/by December 8th, 2018 follow the link below:
[url=http://thepolycast.net/modcastsurvey]http://thepolycast.net/modcastsurvey[/url]
[url=http://thepolycast.net/modcast]ModCast[/url] is the first spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url].
Civilization Players Leagues Civ6 Gathering Storm Contest is here!
Much like we did for the Civ6 Rise and Fall Expansion, Civplayers will be giving away a copy of Civ6 Gathering Storm to the one player that gains the most points with their guess! Please come to the Gathering Storm Contest Channel for more details https://discord.gg/tW8GBMw You will need to register on our discord to play in the contest.
PolyCast Episode 325: “Constituent Parts”
Taking it in. The three hundred-and-twenty-fifth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season12.php#episode325]Constituent Parts[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam”[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with first-time guest [url=https://forums.civfanatics.com/members/supremacyking2.263357]”SupremacyKing2″[/url]. It carries a runtime of 59m59s.
The summary of topics is as follows:
– [i]01m57s[/i] | [b]Senate[/b]
What is the first district you construct in a [i]Civilization VI[/i] city [url=https://forums.civfanatics.com/threads/first-district-in-conquered-undeveloped-city.637635]you’ve just conquered[/url]… and are keeping, of course.
– [i]08m15s[/i] | [b]Research Lab[/b]
From [url=https://forums.civfanatics.com/threads/diverse-barbarians.637747]a general[/url] to [url=https://forums.civfanatics.com/threads/barbarians-are-people-too.626206]an in-depth[/url] suggestion to reimagine, then reimplement, Barbarian mechanics in the [i]Civ[/i] series.
– [i]27m08s[/i] | [b]Open Mic[/b]
Responding to [url=https://forums.civfanatics.com/threads/polycast-episode-323-find-that-sweet-spot.638286]critical and not-so-critical comments[/url] from the [i]Civilization[/i] community on [url=http://thepolycast.net/polycast/season12.php#episode323]Episode 323[/url].
– [i]33m13s[/i] | [b]Forum Talk[/b]
Much to consider with respect to [url=https://forums.civfanatics.com/threads/difficulty.637053]what difficulty level means[/url] for [i]CivVI[/i] and the series beyond (recorded for [url=http://thepolycast.net/polycast/season12.php#episode322]Episode 322[/url]).
– [i]Intro/Outro[/i] | [b]Assorted[/b]
Move to play and hedging for trolling.
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.
PolyCast Episode 324: “Not Just a Lame Clip Show XXVIII”
More to say. The three-hundred-and-twenty-fourth episode of [i]Civilization[/i] strategy podcast PolyCast, “[url=http://thepolycast.net/polycast/season12.php#episode324]Not Just a Lame Clip Show XXVIII[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]”Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam”[/url] and [url=http://forums.2kgames.com/member.php?84564-MegaBearsFan]Jason “MegaBearsFan” Grade[/url] with five guest co-hosts in the twenty-seventh compilation of segments archived from previous episode recordings and not released previously. With a 59m59s runtime, the summary of topics is as follows:
– [i]00m37s[/i] | [b]Miscellaneous[/b]
Instead of asking how to improve [i]Civilization[/i]’s Artificial Intelligence (AI) for better gameplay, [url=https://forums.civfanatics.com/threads/can-we-reframe-the-ai-discussion.632372]how the game can be changed[/url] to better play around the AI (recorded for [url=http://thepolycast.net/polycast/season12.php#episode308]Episode 308[/url]).
– [i]41m19s[/i] | [b]Forum Talk[/b]
Reconfiguring your [i]CivVI[/i] capital city’s Palace, and your civilization’s Government Plaza district, to make for [url=https://forums.civfanatics.com/threads/the-capital-buff-the-palace.637492]more nuanced[/url] than passive approaches (recorded for [url=http://thepolycast.net/polycast/season12.php#episode322]Episode 322[/url]).
[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay. Episode 325 of PolyCast, the show’s latest recorded outing in 2018, is to be published on November 25th.