PolyCast Episode 294: “Recurring Consumer Activation”

By | November 18, 2017

PolyCast It’s a thing. The two-hundred-and-ninety-fourth episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode294]Recurring Consumer Activation[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guests [url=http://www.ustream.tv/user/CanusAlbinus]”CanusAlbinus”[/url] and [url=http://forums.civfanatics.com/member.php?u=253556]”Sedwick”[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m38s[/i] | [b]Senate[/b]
The “As and Against” series for [i]Civilization VI[/i] civilizations return to highlight both [url=https://civilization.com/news/entries/civilization-vi-fall-2017-update-available-now]Indonesia[/url] and the [url=https://civilization.com/news/entries/civilization-vi-fall-2017-update-available-now]Khmer[/url] (07m41s); then, how the War Weariness [url=https://forums.civfanatics.com/threads/how-war-weariness-works-wip.623207]mechanic works[/url] in (13m09s) and whether or not to [url=https://forums.civfanatics.com/threads/when-would-you-harvest-or-chop.623666]harvest or chop[/url] in the game (25m37s).
– [i]31m31s[/i] | [b]Forum Talk[/b]
First the [url=https://forums.civfanatics.com/threads/ed-beach-pc-gamer-interview.623805]preview to[/url] (recorded for [url=http://thepolycast.net/polycast/season11.php#episode293]Episode 293[/url]), and then [url=]the actual[/url], interview with [i]CivVI[/i] Lead Designer Ed Beach on what’s next for the title (35m43s) followed by unearthening [url=https://forums.civfanatics.com/threads/fall-2017-patch-undocumented-changes.623618]undocumented changes[/url] from [url=https://forums.civfanatics.com/threads/autumn-2017-patch-general-discussion.623539]its[/url] Fall 2017 patch (39m12s), why the Domination Victory, well, [url=https://forums.civfanatics.com/threads/why-cant-people-in-mp-play-anything-but-dom.608098]dominates in[/url] multiplayer play (43m12s) and the notion of “[url=https://www.gamasutra.com/view/news/309190/TakeTwo_plans_to_only_release_games_with_recurrent_consumer_spending_hooks.php]recurring consumer spending[/url]” in eyed by [i]Civilization VI[/i] publisher [b]Take-Two Interactive[/b] garners some reaction (48m53s).

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Introductory appreciations and reading between the lines.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civilization Players Leagues PodCast #10

By | November 11, 2017

This past Friday, Nov 1oth at 9 PM EST was the 10th CivPlayers League Podcast. Here’s what we talked about in the past  week!

Co-Hosts Sarnith and KingLewie, and guest Co-Host Auguthy bring you this weeks topics.

Here’s what we’re talking about this week!

• Are you new to Civ 6? How about Multiplayer? What challenges have you faced joining the multiplayer scene for Civ 6?

• What do you do in the first 40 turns? Why are they so important? Come and find out!

• Let’s take a second look at Indonesia and Khmer – How do you feel about how they play now that’s been a short while?

• Spawning to close to City States and each other still? Lets talk mods! The community has been really hard at work!

• Clan KC is running a Civ 6 Training Event on Tuesday, November 28th at 5PM EST! Come and learn with the community! I know i’ll be there!

• The CPL Challenger Series is approaching! Sign ups open on November 25th at 11 AM EST and the Tournament itself is on December 9th and 10th with matches starting at 11 AM EST. You can find more information about it here: https://docs.google.com/document/d/17wiZhuQxi9EmKg700Hf4U0MfUINr1Zu0CBnw–cTugw/edit?usp=sharing

• Do you have ideas you’d like to see brought up on the podcast? Make sure to post your thoughts and suggestions in the comment section!

• Catch us at YouTube live at https://www.youtube.com/channel/UCIw6b7qVvkbA27lXUYLJjNg

CivPlayers Podcasts are recorded live on Sarnith’s Youtube Live every Friday at 9pm EST  Sarnith’s Youtube Live

Watch this episode here  https://youtu.be/7Vi5YClkxDs

You can watch all Podcasts as well as other CivPlayers events at our YouTube page  CivPlayers Youtube Channel

Civ IV Hall of Fame Updated

By | November 11, 2017

The Civilization IV Hall of Fame has been updated – 20 games were accepted since the previous update.

Congratulations to [b]@elitetroops[/b] for the highest Firaxis score of the update with a Huge, Normal, Immortal, Domination game for 572,696 points.

[b]@Major Tom[/b] was the most active player during this update, submitting 7 games.

Only 2 players were brave enough to take on Deity this update:

[b]@Major Tom[/b] – 3505 BC, Duel, Marathon, Deity, Conquest game for 31,485 points.
[b]@NobleZarkon[/b] – 3115 BC, Duel, Marathon, Deity, Conquest game for 29,867 points.

A number of players gained number one positions on harder difficulty levels:

[b]@elitetroops[/b] with a 620 AD, Huge, Normal, Immortal, Domination game for 572,696 points.

A number of players gained a composite table High Score [i](i.e. Any Condition)[/i]:

[b]@elitetroops[/b] with a 620 AD, Huge, Normal, Immortal, game for 572,696 points.
[b]@nocho[/b] with a 1645 AD, Tiny, Normal, Monarch, game for 175,577 points.

>> [url=http://hof.civfanatics.net/civ4/index.php]Civ IV HOF[/url]
>> [url=http://hof.civfanatics.net/civ4/stats.php?show=updates]Full Update Details[/url]
>> [url=http://forums.civfanatics.com/threads/civ-iv-hof-update-discussion-thread.624358]Discussion Thread[/url]

PolyCast Episode 294 Topics List

By | November 9, 2017

PolyCast This Saturday, November 11th, 2017 is to see the [url=https://www.youtube.com/user/thepolycast/live]twenty-second recording[/url] of [i]Civilization[/i] strategy podcast [url=http://thepolycast.net/polycast]PolyCast[/url]’s eleventh season. Beginning at 12PM ET North America ([url=http://www.timeanddate.com/worldclock/fixedtime.html?msg=PolyCast+294+Recording&iso=20171111T12&p1=188&ah=2]timezone converter[/url]), Episode 294’s topics list is set as follows:

[b]Senate[/b]
– As and Against XXV: Indonesia ([i]Civilization VI[/i])
[url]https://civilization.com/news/entries/civilization-vi-fall-2017-update-available-now[/url]
– As and Against XXVI: Khmer
[url]https://civilization.com/news/entries/civilization-vi-fall-2017-update-available-now[/url]
– How War Weariness Works
[url]https://forums.civfanatics.com/threads/how-war-weariness-works-wip.623207[/url]
– When Would You Harvest or Chop?
[url]https://forums.civfanatics.com/threads/when-would-you-harvest-or-chop.623666[/url]

[b]Forum Talk[/b]
– [i]Civilization VI[/i] to Go “Directions… Never Seen Before”: Lead Designer
[url]https://www.pcgamesn.com/civilization-vi/civ-6-expansion-ed-beach-interview[/url]
([url]https://forums.civfanatics.com/threads/pc-games-n-article.624074[/url])
– [i]CivVI[/i] Developer Parent Eyes “Recurrent Consumer Spending”
[url]https://www.gamasutra.com/view/news/309190/TakeTwo_plans_to_only_release_games_with_recurrent_consumer_spending_hooks.php[/url]
([url]https://forums.civfanatics.com/threads/take-two-plans-to-only-release-games-with-recurrent-consumer-spending-hooks-gamasutra.624275[/url])
([url]https://forums.civfanatics.com/threads/what%E2%80%99s-next-more-dlcs-or-first-expansion.623548[/url])
– [i]Civilization VI[/i] Autumn 2017 Patch Redux
[url]https://forums.civfanatics.com/threads/fall-2017-patch-undocumented-changes.623618[/url]
([url]https://forums.civfanatics.com/threads/autumn-2017-patch-general-discussion.623539[/url])
– Why Can’t People in MP Play Anything But Dom[ination]?
[url]https://forums.civfanatics.com/threads/why-cant-people-in-mp-play-anything-but-dom.608098[/url]

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production in an ongoing effort to give the [i]Civ[/i] community an interactive voice on game strategy; listeners are encouraged to [url=https://twitter.com/thepolycast]follow the show[/url] on Twitter and [url=http://www.youtube.com/user/thepolycast]subscribe to[/url] its YouTube channel. Episode topics list is subject to change. Sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

HOF Civ5 Update

By | November 7, 2017

The Civilization V Hall of Fame has been updated. 23 games were accepted since the previous update.

Congratulations to [b]sexten[/b] for the highest Firaxis score of the update with a Settler, Science, Standard, Huge, Highlands, Shoshone (Pocatello) [BNW] game for 14244 points.

[b]MAGA[/b] was the most active player during this update, submitting 9 games.

Only 1 player was brave enough to take on Deity this update:
[b]johncparr[/b] – 1878 AD, Turn 309, 1696 points, Deity, Science, Standard, Standard, Small Continents, Babylon (Nebuchadnezzar II) [BNW]

[B][COLOR=”Blue”]Gauntlet Results:[/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=236]G-Minor CXLXI[/url] – Culture, King, Small, Pangaea, Standard, France (Napoleon)[/b]
1st [B]Svinopes[/B] – 425 AD T-132
2nd [B]tagger2013[/B] – 1140 AD T-174
3rd [B]raistlin1967[/B] – 1882 AD T-311

[SIZE=”3″][B][COLOR=”Blue”]** New Gauntlets Starting **[/COLOR][/B][/SIZE][COLOR=”Green”]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=major&gauntlet=238]G-Major LXXXVII[/url] – Domination, Deity, Standard, Any Map Type, Standard, Any Leader [/b]
[b][url=http://hof.civfanatics.net/civ5/gauntlet.php?show=minor&gauntlet=239]G-Minor CXLXII[/url] – Diplomacy, Chieftain, Standard, Fractal, Standard, Ottomans (Suleiman)[/b][/COLOR]

>> [url=http://hof.civfanatics.net/civ5/index.php]Civ V HOF[/url]
>> [url=https://forums.civfanatics.com/threads/hof-civ5-update-discussion.624232]Discussion Thread[/url]

 

PolyCast Episode 293: “Play Out in Practice”

By | November 5, 2017

PolyCast Start it up. The two-hundred-and-ninety-third episode of [url=http://thepolycast.net/polycast]PolyCast[/url], “[url=http://thepolycast.net/polycast/season11.php#episode293]Play Out in Practice[/url]”, features regular co-hosts [url=http://apolyton.net/member.php/2-DanQ]Daniel “DanQ” Quick[/url], [url=http://apolyton.net/member.php/22677-Makahlua]Stephanie “Makahlua”[/url], [url=http://forums.civfanatics.com/member.php?u=136315]Philip “TheMeInTeam” Bellew[/url] and [url=https://www.youtube.com/user/SBFMadDjinn]”MadDjinn”[/url] with returning guest [url=http://forums.civfanatics.com/member.php?u=88650]Ben “Ozbenno” Collins[/url]. It carries a runtime of 59m59s.

The summary of topics is as follows:

– [i]01m35s[/i] | [b]News[/b]
The Fall 2017 patch, and new Downloadable Content (DLC), [url=https://civilization.com/news/entries/civilization-vi-fall-2017-update-available-now]has[/url] [url=https://www.facebook.com/civ/posts/10155666961070359]arrived[/url] [url=https://forums.civfanatics.com/threads/autumn-2017-patch-general-discussion.623539]for[/url] [i]Civilization VI[/i].
– [i]27m26s[/i] | [b]Open Mic[/b]
The second installment in an effort to fulfill a [url=https://forums.civfanatics.com/threads/input-requested-for-polycast-christmas-special-2016.606772/#post-14595691]listener request[/url] for coverage as part of the [url=http://thepolycast.net/polycast/season10.php#christmas2016]2016 Christmas Special[/url] through a [i]Civ[/i] community forum thread [url=https://forums.civfanatics.com/threads/redesigning-the-civ-vi-civs.622990]on the very topic[/url] of re-designing [i]CivVI[/i]’s base civilization set.

– [i]Intro/Outro[/i] | [b]Miscellaneous[/b]
Pandering avoidance, purposeful avoidance and no avoidance.

[url=http://thepolycast.net/polycast]PolyCast[/url] is a bi-weekly audio production recording [url=https://www.youtube.com/user/thepolycast/live]live every other Saturday[/url] throughout the year, in an ongoing effort to give the [i]Civilization[/i] community an interactive voice; sibling show [url=http://thepolycast.net/modcast][u]ModCast[/u][/url] focuses on [i]Civ[/i] modding, [url=http://thepolycast.net/turncast][u]TurnCast[/u][/url] on [i]Civ[/i] multiplay.

Civilization Players Podcast #7 Fall Patch Part 2

By | October 29, 2017

This past Friday, Oct 27th at 9 PM EST was the 7th CivPlayers League Podcast. Here’s what we talked about in the past  week!

Co-Hosts Sarnith and KingLewie, and guest Co-Host RippedPanda bring you this weeks topics.

Here’s what we’re talking about this week!

• Have you spawned right next to a city state’s settler and 2 warriors? Yeah me, too! Let’s find out why.

• Wow! Goodie Huts seem to be giving a lot more good stuff than before – What’s up with that? What do you think?

• Let’s talk myths of Civ 6 – and lets debunk ’em.

• Are you new to multiplayer? I remember my first time, it was rough – Lets talk basics and how it’s different from singleplayer!

• Clan SunZ is hosting another training event for Civ 6! This time their will be 2 games going, one for beginners and another for veterans and other intermediate players looking to improve at advanced tactics and topics!

• Be sure to be active in chat! We do watch and are happy to answer your questions!

• Do you have ideas you’d like to see brought up on the podcast? Make sure to post your thoughts and suggestions in the comment section!

CivPlayers Podcasts are recorded live on Sarnith’s Youtube Live every Friday at 9pm EST  Sarnith’s Youtube Live

Watch this episode here  Civplayers Podcast #7

You can watch all Podcasts as well as other CivPlayers events at our YouTube page  CivPlayers Youtube Channel

TurnCast Special: “Spokes and Snowflakes”

By | October 28, 2017

TurnCast Overestimating the opposition. Regular players [url=http://apolyton.net/member.php/22677-Makahlua” title=”Click for Profile]Stephanie “Makahlua”[/url] and [url=http://www.youtube.com/user/GrimVek]Matthieu “GrimVek”[/url] are accompanied by fellow co-operative [i]Civilization VI[/i] multiplayer players in the seventh [u]TurnCast[/u] ([u]TC[/u]) special entitled “[url=http://thepolycast.net/turncast/season7.php#spokes_and_snowflakes]Spokes and Snowflakes[/url]”. It carries a 18m58s runtime.

[u]TurnCast[/u] is the third spin-off of the [i]Civ[/i] strategy-centric [url=http://thepolycast.net/polycast]PolyCast[/url] on which Makahlua serves as a regular co-host; the modding-centric [url=http://thepolycast.net/modcast]ModCast[/url] was the first.